Monday, December 30, 2013

Prince Of Persia - The Sands Of Time


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Prince Of Persia - The Sands Of Time PC Game Cover | Prince Of Persia - The Sands Of Time PC Game Poster

Prince Of Persia - The Sands Of Time - System Requirement

    Prince Of Persia - The Sands Of Time: Windows 98/ME/2000/XP
    Prince Of Persia - The Sands Of Time: 800 MHz Pentium III, AMD Athlon or equivalent
    Prince Of Persia - The Sands Of Time: 1.5 GB free Hard Disk Space
    Prince Of Persia - The Sands Of Time: 64 MB Video Card
    Prince Of Persia - The Sands Of Time: 256 MB RAM
    Prince Of Persia - The Sands Of Time: Sound Card: DirectX 9.0 Compatible Sound Device
    Recommended
    Prince Of Persia - The Sands Of Time: Windows 98 SE/ME/2000/XP
    Prince Of Persia - The Sands Of Time: 1.2 GHz Pentium 4, AMD Athlon or equivalent
    Prince Of Persia - The Sands Of Time: Video Memory NVIDIA GeForce 4 or ATI Radeon 950
    Prince Of Persia - The Sands Of Time: 1.5 GB free Hard Disk Space
    Prince Of Persia - The Sands Of Time: 256 MB RAM
    Prince Of Persia - The Sands Of Time: Sound Card: DirectX 9.0 Compatible Sound Device

      Game ScreenShot:

      Prince Of Persia - The Sands Of Time Screenshot
      Prince Of Persia - The Sands Of Time Screenshot
      Prince Of Persia - The Sands Of Time Screenshot
      Prince Of Persia - The Sands Of Time Screenshot

      Information:

      Prince of Persia: The Sands of Time is a third-person action-adventure computer and video game published by Ubisoft. It was released on November 21, 2003 and is a reboot of the landmark video game series Prince of Persia, created by Jordan Mechner in 1989.
      The Sands of Time, developed internally at Ubisoft Montreal, successfully captures the mechanics of the original platformer and extends it to the 3D generation. An earlier attempt by The Learning Company to transfer the game to 3D (Prince of Persia 3D) was released in 1999, but despite its initial good reception failed to sell enough and the company responsible for the original trilogy was already closing doors. The game was praised for its visual design, finely tuned game mechanics and intriguing storyline, winning the game several awards.
      The game was developed for the PC, PlayStation 2, GameCube, Xbox, and later a 2D-version for the Game Boy Advance and mobile phones. The success of The Sands of Time led to two sequels, Prince of Persia: Warrior Within and Prince of Persia: The Two Thrones, in 2004 and 2005, respectively, and an interquel, Prince of Persia: The Forgotten Sands in 2010. A remastered, High-Definition, version of The Sands of Time was released on the PlayStation Network for the PlayStation 3 on November 16, 2010.
      Prince of Persia: The Sands of Time is a 3D platformer which focuses on acrobatics and agility. Throughout much of the game, the player must attempt to traverse the palace by running across walls, ascending or descending chasms by jumping back and forth between walls, avoiding traps, climbing structures and jumping from platform to platform, making other types of well-timed leaps, solving puzzles, and using discovered objects to progress.
      Combat has a heavy focus on using acrobatics to defeat foes. One example is the ability of the Prince to rebound off walls in order to strike enemies decisively. The player can also vault over the enemies' backs and then finish them off. The player generally attacks enemies and blocks using a sword, although only the Dagger of Time can defeat humanoid enemies, with the exception of the final sword that is acquired in the game.
      The Dagger of Time contains "charges" of the Sands of Time from the hourglass that allow the Prince to control time. The Prince has the ability to "rewind" time and travel up to ten seconds into the past. While using this ability, all sounds and previous action play backwards. For example, if the Prince was struck by an enemy attack during the rewound period, the health he lost will be given back to him, or a bridge that was destroyed a few seconds ago will repair itself. He can also save himself from death by falling, by rewinding time. The Dagger also allows the Prince to slow down time, and freeze his enemies, using it as a main-gauche to attack them directly.
      Information From: Wikipedia

      Prince Of Persia - The Sands Of Time PC Full Version Game Free Download

      File Size: 267MB

      Hitman 1 Codename 47

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      Hitman 1 - Codename 47 System Requirements :

      Pentium II 300MHz or equivalent processor
      64MB RAM
      400MB hard drive space
      8X CD-ROM drive
      DirectX 7.0 compliant 3D accelerated video card with 12MB VRAM
      DirectX 7.0 compliant sound card

      Read Complete System Requirements


      Hitman 1 - Codename 47 Pc Game - ScreenShots

      Hitman 1 - Codename 47 ScreenShot
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      Hitman 1 - Codename 47 ScreenShot
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      Hitman 1 - Codename 47 Pc Game - Information

      Hitman: Codename 47 is an action-adventure stealth game developed by IO Interactive and published by Eidos Interactive. It is the first entry in the Hitman series, followed by Hitman 2: Silent Assassin.
      The story centers around Agent 47, a bald test subject branded with a barcode tattooed on the back of his head, who is rigorously trained in methods of murder. Upon escaping from a test facility, 47 is hired by the Agency, a European contract killing organization. His mission takes him to several locations in Asia and Europe to assassinate wealthy and decadent criminals.
      Hitman: Codename 47 takes place from a third-person perspective, but the control setup is similar to a first-person shooter as 47's movements are restricted to turning, strafing and moving forward. Each level takes place in an open environment which is populated with non-player civilians and armed guards. Although mission criteria may vary, the goal is generally to find 47's assigned target and kill them by any means possible. Though the path may appear linear, it is possible through various ways to accomplish the mission and approach a target directly without eliciting a violent reprisal. The game essentially emphasises stealth and silent kills without raising alerts, giving the player a higher financial reward for doing so. Penalties in the form of financial deductments are given, for example if the player kills civilians, but none if guards are slain. As the money is used to purchase weapons and ammo during the course of the game, this pressures the player to utilise stealth, disguise and melee based mechanics for the most cost effective method to take out targets.
      The player can peek around corners by using the lean function, which prompts 47 to tilt slightly to one side. 47 is able to climb ladders, but cannot defend himself with a weapon while doing so. In addition, he is only able to jump from one balcony to another. There is an on-screen cursor to indicate in which direction 47 will attack. The heads-up display includes a life bar which measures 47's health, ammo capacity, kevlar durability, and the current item selected. Alert messages sometimes appear next to the health readout. These occur whenever enemies discover a body on the map, or if 47 falls under suspicion. 47's weaponry consists of various short and long-range firearms, a garrote wire, and a knife. Pistols generally have excellent range, while automatic rifles and machine guns decrease in accuracy the farther away 47 is from his target. 47 can also equip himself with a sniper rifle, concealed in a special suitcase, which must be reassembled before he may use it. Once he is finished with the rifle, 47 can take it apart and place it the suitcase once more.
      Information From: Wikipedia

        Hitman 1 - Codename 47 PC Full Version Game Free Download

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        Max Payne 2

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        Max Payne 2 Game Poster | Max Payne 2 Game Cover

        Max Payne 2 - System Requirement

          Windows 98/98SE/ME/2000/XP
          Pentium III or Athlon 1Ghz or Celeron or Duron 1.2Ghz Processor
          256MB RAM
          32MB DirectX Compatible AGP Video Card with Hardware Transform & Lighting Support
          DirectX 9
          RECOMMENDED
          Athlon 1.4Ghz or Pentium 4, Celeron or Duron 1.7Ghz Processor
          512MB RAM
          32MB DirectX Compatible AGP Video Card with Hardware Transform & Lighting Support
          DirectX 9

                  Game ScreenShot:

                  Max Payne 2 Game ScreenShot
                  Max Payne 2 Game ScreenShot
                  Max Payne 2 Game ScreenShot
                  Max Payne 2 Game ScreenShot

                  Information:

                  Max Payne 2: The Fall of Max Payne is a third-person shooter video game developed by Remedy Entertainment for Microsoft Windows and Rockstar Vienna for the Xbox and PlayStation 2 and published by Rockstar Games. The game is a sequel to Max Payne and is followed by Max Payne 3. It was released for Microsoft Windows on October 15, 2003, for Xbox on November 25, 2003, and for the PlayStation 2 on December 2, 2003.
                  In Max Payne 2, the player controls Max Payne, a former DEA agent for the New York City Police Department (NYPD) and a fugitive framed for murder of his best friend by the corrupted agent, B.B., in New York City during the events of Max Payne. Two years after the events of the first game, Max has cleared his name and is now an NYPD detective. He reunites with Mona Sax, whom he met in the previous game, as they set out to resolve a conspiracy of death and betrayal, finding the Inner Circle in the center of it all.Video game critics gave Max Payne 2 highly acclaimed reviews. Praise focused on its action and story, while criticism targeted its short length. Despite the positive reception, the game sold poorly, leading Rockstar Games' parent company Take-Two Interactive to cite Max Payne 2's sales as a cause for the company's reforecast finances of 2004. Max Payne 2 received several industry awards, including Outstanding Art Direction at the Golden Satellite Awards 2004, and Editors' Choice Awards from GamePro, IGN, and GameSpy.Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's only weapon is a 9mm pistol. As they progress, players access other weapons including handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be.
                  When first played, the game only offers one difficulty level that is adjusted on the fly if the game is too difficult for the player. For example, if the player's character dies too many times, the enemies' artificial intelligence is made less effective, while more health in the form of painkillers is made available. After completing the game once, other difficulty levels are unlocked. Two special game modes are also activated: New York Minute and Dead Man Walking. In New York Minute, the player is given a score based on the time taken to complete each level. The Dead Man Walking mode places Max in one of five scenarios, in which he must survive for as long as possible while fighting off endlessly respawning enemies.
                  Max Payne 2 Game Free Download

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                  Hitman 4 - Blood Money

                  Hitman 4 - Blood Money Cover, Poster

                  Hitman 4 - Blood Money - System Requirements

                    OS: Windows 2000/XP
                    Processor: Pentium 4 @ 1.5 GHz
                    Memory: 512 MB
                    Hard Drive: 4 GB Free
                    Video Memory: 128 MB
                    Sound Card: DirectX Compatible
                    DirectX: 9.0c
                    Keyboard & Mouse
                    DVD Rom Drive
                    Click Here To Read Full System Requirements

                      Game Screenshots:

                      Hitman 4 - Blood Money Screenshots
                      Hitman 4 - Blood Money Screenshots
                      Hitman 4 - Blood Money Screenshots
                      Hitman 4 - Blood Money Screenshots

                      Information:

                      Download PC Games on Check Games 4U
                      Hitman4 - Blood Money is an action-adventure stealth video game developed by IO Interactive and published by Eidos Interactive. It is the fourth entry in the Hitman series.
                      The story follows the life of professional hitman Agent 47, as narrated in cut scenes by a former director of the FBI to a journalist who is interviewing him. The wheelchair-bound ex-director recounts how his agency tracked 47 over a two-year period. The game also marks 47's arrival to the United States. The game was a commercial success, selling more than 2.1 million units. It is the last game in the series to feature composer Jesper Kyd. The sequel Hitman: Absolution was released on 20 November 2012.
                      In Blood Money each mission is framed around the killing of one or more individuals, which the main protagonist (Agent 47) must accomplish. Standing between him and success are armed guards, security checkpoints, possible witnesses and other obstacles. The player guides 47 through the game's levels with the help of a satellite map which can be accessed at any time. The map indicates the layout of each topographical area of the level, the whereabouts of 47's main targets, and other CPU-controlled characters. In order to carry out his mission, 47 may use any method at his disposal to eliminate his targets, regardless of witnesses or violence done to bystanders. Beyond rewarding stealth over bloodshed as is traditional in the series, Blood Money includes features that directly penalize the player for making too much noise and/or being too violent, either toward their targets, bystanders, or both.
                      Many new features were introduced in Blood Money. These include the capability to climb through more obstacles, improved unarmed combat, the ability to use an NPC as a human shield with the help of a weapon (and to knock them unconscious afterwards), the ability to dispose of dead or unconscious bodies into containers, improved character animations, a new game engine and the ability to upgrade weapons and equipment. Five of the featured weapons in the game, as well as assorted pieces of equipment such as bombs and armor, can be upgraded. Every level contains some method to make the target's death look like an accident; for example, tampering with someone's grill to make it explode when it is turned on, rigging a chandelier to fall on a target, or simply pushing the target off a balcony. There are also improvised weapons, such as nail-guns, a child's air rifle, kitchen knives, screwdrivers, stilettos, cane swords, fire extinguishers, hammers, and hedge clippers.
                      Information From: Wikipedia


                      How To Download and Install Game?
                      1. Click on Blink word "Click Here To Download" and download all parts.
                      2. Extract Part 1 with winrar and automatically all parts has been extracted. (Download Winrar)
                      3. Open "Hitman 4 - Blood Money" folder, double click on "Setup" and install it.
                      4. After installation full complete, then go to the folder where you install the game.
                      5. Open folder, double click on "HitmanBloodMoney" icon to play the game. Enjoy!

                      Hitman 4 - Blood Money Free Download Full Version PC Game

                      File Size: 272 MB
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                      Need For Speed Underground 2

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                      Need For Speed Underground 2 Cover or PosterNeed For Speed Underground 2 System Requirements :

                      OS: Windows 98/ME/2000/XP
                      933MHz Processor
                      RAM: 256 MB
                      Hard Disk: 2 GBfree
                      Video Memory: 32 MB
                      Sound Card: DirectX Compatible

                      Read Complete System Requirements


                      Need For Speed Underground 2 Pc Game - ScreenShots

                      Need For Speed Underground 2 ScreenShot
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                      Need For Speed Underground 2 ScreenShot
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                      Need For Speed Underground 2 ScreenShot
                      ScreenShot 4
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                      Need For Speed Underground 2 - Information

                      Need for Speed: Underground 2 (NFSU2 or NFSUG2) is a cross-platform racing video game and the eighth installment of popular driving game Need For Speed published and developed by Electronic Arts. Released in 2004, it is the direct sequel to Need for Speed: Underground, and is part of the Need for Speed series, available on GameCube, PlayStation 2, Xbox, Game Boy Advance, Nintendo DS and Microsoft Windows. It was developed by EA Black Box. Like its predecessor, it was also commercially successful, and sold four million copies worldwide.
                      The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the "explore" mode (just driving around freely, like the Midnight Club series, in a large city known as "Bayview"). Underground 2 also introduces several SUVs, which could be customized as extensively as other Underground 2 vehicles and used to race against other SUV racers. Brooke Burke is the voice of Rachel Teller, the person who guides the player throughout the game.
                      On the Nintendo DS installment, users are able to design custom decals to adorn any vehicle in the game. The PlayStation Portable equivalent is Need for Speed: Underground Rivals.
                      In addition to the racing modes included in the previous Underground game (Circuit, Sprint, Drag and Drift races), four new variations of races have been provided in Underground 2. One racing mode was dropped, this being the Knockout competitions. Still, a Lap Knockout option is available when racing Circuit in non-career races.
                      A circuit race is a standard race that involves up to four cars driving around a track that loops back to the start line of itself. A circuit race is typically a maximum of four laps and minimum of 2 laps. A sprint race is just like a circuit race except that the track does not loop back to the start line. It's a race from A to B involving a maximum of four vehicles, and because of the track design there is only one lap. Street X races are similar to Circuit races, but they take place on closed courses similar to Drift races.
                      Information From: Wikipedia

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                        Need For Speed 5 Porsche Unleashed

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                        Need For Speed 5 - Porsche Unleashed Game Poster | Need For Speed 5 - Porsche Unleashed Game Cover

                        Need For Speed 5 - Porsche Unleashed - System Requirements

                          OS: Windows 95/98
                          Processor: Pentium @ 200 MHz
                          Memory: 32 MB
                          Hard Drive: 150 MB Free
                          Video Memory: 4 MB
                          Sound Card: DirectX Compatible
                          CD/DVD Rom Drive
                          Recommended
                          OS: Windows 95/98
                          Processor: Pentium 2 @ 300 MHz
                          Memory: 64 MB
                          Hard Drive: 625 MB Free
                          Video Memory: 8 MB
                          Sound Card: DirectX Compatible
                          CD/DVD Rom Drive

                                  Game Screenshots:

                                  Need For Speed 5 - Porsche Unleashed Game ScreenShot
                                  Need For Speed 5 - Porsche Unleashed Game ScreenShot
                                  Need For Speed 5 - Porsche Unleashed Game ScreenShot
                                  Need For Speed 5 - Porsche Unleashed Game ScreenShot

                                  Information:

                                  Need for Speed: Porsche Unleashed, released as Need for Speed: Porsche 2000 in Europe, and Need for Speed: Porsche in Germany and Latin America, is a racing video game, developed by Electronic Arts Canada and published by Electronic Arts, and is a part of the Need for Speed (NFS) series. Unlike other NFS titles, Porsche Unleashed centers around racing Porsche sports cars, with models ranging from 1950 to 2000. The game is noted for its extensive information regarding Porsche and its cars. Unlike the previous four Need for Speed games, Porsche Unleashed was not released in Japan.
                                  Need for Speed Porsche Unleashed gives the player the opportunity to race Porsche cars throughout a range of tracks located in Europe. The cars were studied in detail in terms of driving mechanics in order to create a realistic simulation. The premise of the game remains largely the same compared to previous games in the series: driving and racing sports cars. However, the game only offers Porsches. The handling of the cars was improved, and the player can customize their cars drawing from an in-depth catalog of different Porsche-parts. Although the game retains the police chases from Hot Pursuit and High Stakes, the feature is relatively minor and is only seen in the Factory Driver mode (see Modes).
                                  In terms of game concept, Porsche Unleashed is often hailed for the unusual effort of focusing on a single car brand, thus allowing greater depth and acting as a platform of information on the Porsche brand. Apart from the vast number of cars and spare parts, the game also features many historical videos and pictures of Porsche vehicles, as well as written information.
                                  As in previous Need for Speed games, Porsche Unleashed includes two standard modes that had been featured in previous Need for Speed games: Quick Race and Multiplayer. The Quick Race mode is increasingly flexible, allowing players to customize and play single player races, by selecting the number of laps and opponents and directly customizing their cars (to a certain extent) as well as toggling a knockout match for circuit-based tracks (where the last racer to complete each lap is eliminated until one remains, winning); the multiplayer mode allowed players to join or host races with up to 15 others.
                                  New additions in the game include Evolution and Factory Driver modes, which are essentially career-based modes, each presenting the player with different challenges. Evolution mode is a set of tournaments, wherein the player is required to purchase and upgrade cars to drive for specific races, unlocking them for access in the Quick Race mode (selling them, however, would lock them again); race tracks will also be unlocked through wins. As the player wins in tournaments, the time goes by and the new cars appear. The second mode, Factory Driver, places the player in the position of a test driver for Porsche, performing various stunts and deliveries in order to advance through the mode and acquire several cosmetically customized Porsches.
                                  This game features many different tracks, all set in Europe such as Corsica, Autobahn, Côte d'Azur and Schwarzwald. At the beginning of the game, four locations are available: Côte d'Azur, a Monte Carlo circuit, Normandie and the Pyrénées. Players unlock more tracks as they progress in the Evolution mode.
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                                  Spiderman 2 Game Poster | Spiderman 2 Game Cover

                                  Spiderman 2 - System Requirements

                                    Windows 98/ME/2000/XP
                                    Pentium or Athlon 600MHz Processor
                                    RAM: 128MB RAM
                                    Hard Disk Space: 827MB
                                    16MB DirectX compatible 3D Accelerated Video Card
                                    Keyboard
                                    Mouse
                                    4X CD-ROM Drive

                                            Game Screenshots:

                                            Spiderman 2 Game ScreenShot
                                            Spiderman 2 Game ScreenShot
                                            Spiderman 2 Game ScreenShot
                                            Spiderman 2 Game ScreenShot

                                            Information:

                                            Spider-Man 2 is the name of several computer and video games based on the Spider-Man universe and particularly the Spider-Man 2 film. It is a follow up to the game Spider-Man: The Movie and was followed by Spider-Man 3 to promote the release of the third film in 2007. These games were published by Activision for different systems in 2004.
                                            These games are adaptations of the film Spider-Man 2. The PS2, GameCube, and Xbox versions of the game, developed by Activision's Treyarch studio, allow the player to freely roam around Manhattan, Roosevelt, Ellis, and Liberty Islands. The home console versions were also innovative in that physics-based algorithms simulated Spider-Man's web swinging in three dimensions, creating a new game mechanic unlike the traditional jumping or flying of previous Spider-Man games.
                                            Versions of the game on other platforms feature more linear side-scrolling and platform sections. The PSP version of Spider-Man 2 was compared to playing the Spider-Man 1 plot.
                                            While street thugs only have handguns, machine guns, crowbars and their fists to protect them, the super-villains and their minions have their various unique powers and weapons that they use to either steal, cause terror or defeat Spider-Man. At the end of the game, it becomes possible to unlock a warehouse in which the player can again fight thugs and villains such as Shocker, Rhino, Doctor Octopus, and an additional boss, Calypso, who is not found elsewhere in the game.
                                            It is two years following the events of the first game. Spider-Man is trying to balance his civilian and superhero life, frequently late or absent for school, work, and leisure time with his friends. Following dinner with Mary Jane Watson, Peter thwarts an armed looting of an art museum, and tracks down an escaped robber, the Black Cat. Soon after this, he thwarts an attack in the streets of Manhattan by The Rhino. Meanwhile, Doctor Otto Octavius attempts to recreate nuclear fusion of that seen in the sun to provide an energy source for Manhattan. To control this fusion, he creates four metal arms which he can mentally control. His fusion creates a strong magnetic field, destroying the lab, killing his wife Rosie, and grafting his metal arms to his spine and giving his arms control over him. He blames Spider-Man for the incident, despite the fact that Spider-Man was not in the lab until the middle of it.
                                            The storyline for the game starts off with a cutscene of a gray van being chased down by the police before it crashes, and out comes two crooks. Spider-Man dispatches the crooks quickly, but the van drives away on automatic. Spider-Man follows it to the New York Maximum Security Prison where a large group of thugs are causing a riot. Spider-Man defeats many crooks and escaping prisoners before the Rhino busts out of the prison. He briefly fights Spider-Man before he tries to charge away, but is caught in a laser cage set up by the police. Deciding to let the undefeated prisoners escape (whom he can later find in alleys and hidden areas), Spider-Man goes after the Rhino and defeats him by making him charge into the laser field (and subsequently pummel him while he is down, which is an option and could make Rhino's defeat quicker). And just before he is defeated, Rhino charges at Spider-Man one last time, escapes the laser field but accidentally rams into a gas station that blows up and knocks him several blocks away from the explosion, where Doc Ock takes his unconscious form. Spider-Man lets Ock get away with Rhino while he douses the fires caused by the explosion and then demonstrates a new power punch by defeating three crooks these power punches are gained when defeating normal enemies, not bosses, and once they are gained, they drain out during combat, which quickly defeats enemies with a single punch.
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                                            File Size : 88MB
                                            Password : checkgames4u